1/57

Threat

com.lulu.luluboxpro

LuluBoxPro

Analyzed on 2022-01-21T08:28:27.936454

156

permissions

238

activities

115

services

7

receivers

56

domains

File sums

MD5 35b2208ab133be70b74097627ab8a74d
SHA1 11d8b31fc655a451412cad46705d293aff967e9a
SHA256 765da8b6f7a5b58298255db7eb8772deb33a670324c2c443f04f881a97e946dd
Size 12.79MB

APKiD

Information computed with APKiD.

/tmp/tmpvv352h3c!assets/app-arm64.pak!classes.dex
compiler
  • r8
/tmp/tmpvv352h3c!assets/app-arm64.pak!lib/arm64-v8a/libAKCompat_64.so
obfuscator
  • Obfuscator-LLVM version 6.0 (string encryption)
/tmp/tmpvv352h3c!assets/app-arm64.pak!lib/arm64-v8a/libAK_64.so
obfuscator
  • Obfuscator-LLVM version 6.0 (string encryption)
/tmp/tmpvv352h3c!classes.dex
anti_disassembly
  • illegal class name
anti_vm
  • Build.FINGERPRINT check
  • Build.MODEL check
  • Build.MANUFACTURER check
  • Build.PRODUCT check
  • possible Build.SERIAL check
  • network operator name check
obfuscator
  • unreadable field names
compiler
  • r8
/tmp/tmpvv352h3c!classes2.dex
anti_disassembly
  • illegal class name
anti_vm
  • Build.FINGERPRINT check
  • Build.MODEL check
  • Build.MANUFACTURER check
  • Build.PRODUCT check
  • Build.HARDWARE check
  • Build.BOARD check
  • possible Build.SERIAL check
  • Build.TAGS check
  • SIM operator check
  • network operator name check
  • device ID check
  • subscriber ID check
  • emulator file check
  • possible VM check
compiler
  • r8 without marker (suspicious)
/tmp/tmpvv352h3c!lib/armeabi-v7a/libAK.so
obfuscator
  • Obfuscator-LLVM version 6.0 (string encryption)
/tmp/tmpvv352h3c!lib/armeabi-v7a/libAKCompat.so
obfuscator
  • Obfuscator-LLVM version 6.0 (string encryption)

SSdeep

Information computed with ssdeep.

APK file 196608:5sFagcjjsDJy1iLsXcSWjFPhlI+9NLxGKLRAACnbtw6ViwVL/iCOs4B:5sFahjjseiIXwvIyoe1CnFQCOsY
Manifest 768:yvr8AymzNpIQTlKs5UQtxuF9DHZQOIcyHx0s6hLL+ON/p3R3G3Y3K3u9L/UOmBEN:…
classes.dex 98304:9Wl773DeBZ1xpoD1TPWMODjIkmKxw9A/KJ2n0Dm2:9WDWfMODjWKxw9rt
classes2.dex 98304:64GJhsKZULlhHTMG9OTbTIY+KuiWqU3nqI:64GJa2UTwGOLoKuTqG

Dexofuzzy

Information computed with Dexofuzzy.

APK file 12288:U0ibbbbBXjcNpb8cbtPlDI/0FdilhgIyIUaf0vI:sbbbbBTc3ttPqy4UIjfQI
classes.dex 6144:Aujg0SELtSbbbbBXGKe9TJrplP5V5zgBbusmsLCPhaoOOy:U0ibbbbBXjcNpb8cy
classes2.dex 6144:fi3tPWWREIUW49mf0X0I/0FCkBEhfOqhg7WxD7yIUOPf0v+gjm:otPlDI/0Fdilh…

APK details

Information computed with AndroGuard and Pithus.

Package com.lulu.luluboxpro
App name LuluBoxPro
Version name 6.6.0
Version code 20126
SDK 19 - 26
UAID 8d5de2522cb2aa9381a7a8adf049e5111c6b8077
Signature Signature V1
Frosting Not frosted

Certificate details

Information computed with AndroGuard.

MD5 e52cb49091ce761cd474bf1dc0f47fb2
SHA1 49ac184464b70a6bd4199ea0a1fbef342fab4d31
SHA256 a6a44628dae1ca71a4563f0a16134fd553c1652e4267d2d05845078b267b29cf
Issuer Common Name: lulu, Organizational Unit: lulubox.com, Organization: lulubox.com, Locality: China, State/Province: Guangzhou, Country: 5180000
Not before 2018-09-07T09:51:30+00:00
Not after 2118-08-14T09:51:30+00:00

Manifest analysis

Information computed with MobSF.

Low App has a Network Security Configuration[android:networkSecurityConfig=@xml/network_security_config]
The Network Security Configuration feature lets apps customize their network security settings in a safe, declarative configuration file without modifying app code. These settings can be configured for specific domains and for a specific app.
Medium Application Data can be Backed up[android:allowBackup=true]
This flag allows anyone to backup your application data via adb. It allows users who have enabled USB debugging to copy application data off of the device.
High Broadcast Receiver (com.lulu.lulubox.appsflyer.AfInstallBroadcastReceiver) is not Protected. [android:exported=true]
A Broadcast Receiver is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High TaskAffinity is set for Activity
(com.lulu.lulubox.main.ui.SplashActivity)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.lulubox.main.ui.MainActivity)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High Launch Mode of Activity (com.lulu.lulubox.main.ui.MainActivity) is not standard.
An Activity should not be having the launch mode attribute set to "singleTask/singleInstance" as it becomes root Activity and it is possible for other applications to read the contents of the calling Intent. So it is required to use the "standard" launch mode attribute when sensitive information is included in an Intent.
High Activity (com.lulu.lulubox.main.ui.MainActivity) is not Protected.An intent-filter exists.
An Activity is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device. The presence of intent-filter indicates that the Activity is explicitly exported.
High TaskAffinity is set for Activity
(com.lulu.lulubox.ads.AdsActivity)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High Launch Mode of Activity (com.lulu.lulubox.ads.AdsActivity) is not standard.
An Activity should not be having the launch mode attribute set to "singleTask/singleInstance" as it becomes root Activity and it is possible for other applications to read the contents of the calling Intent. So it is required to use the "standard" launch mode attribute when sensitive information is included in an Intent.
High Activity (com.lulu.lulubox.ads.AdsActivity) is not Protected. [android:exported=true]
An Activity is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High TaskAffinity is set for Activity
(com.lulu.lulubox.ads.AdsPluginActivity)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High Launch Mode of Activity (com.lulu.lulubox.ads.AdsPluginActivity) is not standard.
An Activity should not be having the launch mode attribute set to "singleTask/singleInstance" as it becomes root Activity and it is possible for other applications to read the contents of the calling Intent. So it is required to use the "standard" launch mode attribute when sensitive information is included in an Intent.
High Activity (com.lulu.lulubox.ads.AdsPluginActivity) is not Protected. [android:exported=true]
An Activity is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.lulubox.utils.NotificationInterceptor) is Protected by a permission, but the protection level of the permission should be checked.
Permission: android.permission.BIND_NOTIFICATION_LISTENER_SERVICE [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device. It is protected by a permission which is not defined in the analysed application. As a result, the protection level of the permission should be checked where it is defined. If it is set to normal or dangerous, a malicious application can request and obtain the permission and interact with the component. If it is set to signature, only applications signed with the same certificate can obtain the permission.
High Content Provider (com.lulu.lulubox.utils.ExportDataProvider) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.lulubox.push.PushFCMMessageReceived) is not Protected.An intent-filter exists.
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device. The presence of intent-filter indicates that the Service is explicitly exported.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShortcutHandleActivity)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High Activity (com.lulu.unreal.client.stub.ShortcutHandleActivity) is not Protected. [android:exported=true]
An Activity is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Broadcast Receiver (com.google.android.gms.measurement.AppMeasurementInstallReferrerReceiver) is Protected by a permission, but the protection level of the permission should be checked.
Permission: android.permission.INSTALL_PACKAGES [android:exported=true]
A Broadcast Receiver is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device. It is protected by a permission which is not defined in the analysed application. As a result, the protection level of the permission should be checked where it is defined. If it is set to normal or dangerous, a malicious application can request and obtain the permission and interact with the component. If it is set to signature, only applications signed with the same certificate can obtain the permission.
High Launch Mode of Activity (com.yy.permission.sdk.ui.OneKeyPermissionActivity) is not standard.
An Activity should not be having the launch mode attribute set to "singleTask/singleInstance" as it becomes root Activity and it is possible for other applications to read the contents of the calling Intent. So it is required to use the "standard" launch mode attribute when sensitive information is included in an Intent.
High TaskAffinity is set for Activity
(com.yy.permission.sdk.accessibilityopen.AccessibilityFacadeActivity)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High Launch Mode of Activity (com.yy.permission.sdk.accessibilityopen.AccessibilityFacadeActivity) is not standard.
An Activity should not be having the launch mode attribute set to "singleTask/singleInstance" as it becomes root Activity and it is possible for other applications to read the contents of the calling Intent. So it is required to use the "standard" launch mode attribute when sensitive information is included in an Intent.
High TaskAffinity is set for Activity
(com.yy.permission.sdk.accessibilityopen.ToastTransparentActivity)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High Launch Mode of Activity (com.yy.permission.sdk.accessibilityopen.ToastTransparentActivity) is not standard.
An Activity should not be having the launch mode attribute set to "singleTask/singleInstance" as it becomes root Activity and it is possible for other applications to read the contents of the calling Intent. So it is required to use the "standard" launch mode attribute when sensitive information is included in an Intent.
High TaskAffinity is set for Activity
(com.yy.permission.sdk.permissionguide.FloatingActivity)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High Launch Mode of Activity (com.yy.permission.sdk.permissionguide.FloatingActivity) is not standard.
An Activity should not be having the launch mode attribute set to "singleTask/singleInstance" as it becomes root Activity and it is possible for other applications to read the contents of the calling Intent. So it is required to use the "standard" launch mode attribute when sensitive information is included in an Intent.
High TaskAffinity is set for Activity
(com.yy.permission.sdk.ui.MIUIGuideActivity)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High Service (com.lulu.unreal.client.stub.DaemonBindActivityService) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowPendingActivity)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High Activity (com.lulu.unreal.client.stub.ShadowPendingActivity) is not Protected. [android:exported=true]
An Activity is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowPendingService) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Broadcast Receiver (com.lulu.unreal.client.stub.ShadowPendingReceiver) is not Protected. [android:exported=true]
A Broadcast Receiver is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowJobService) is Protected by a permission, but the protection level of the permission should be checked.
Permission: android.permission.BIND_JOB_SERVICE [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device. It is protected by a permission which is not defined in the analysed application. As a result, the protection level of the permission should be checked where it is defined. If it is set to normal or dangerous, a malicious application can request and obtain the permission and interact with the component. If it is set to signature, only applications signed with the same certificate can obtain the permission.
High Activity (com.lulu.unreal.client.stub.ChooseAccountTypeActivity) is not Protected. [android:exported=true]
An Activity is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ChooserActivity)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High Activity (com.lulu.unreal.client.stub.ChooserActivity) is not Protected. [android:exported=true]
An Activity is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ResolverActivity)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High Activity (com.lulu.unreal.client.stub.ResolverActivity) is not Protected. [android:exported=true]
An Activity is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.server.BinderProvider) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P0)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P1)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P2)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P3)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P4)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P5)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P6)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P7)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P8)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P9)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P10)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P11)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P12)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P13)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P14)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P15)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P16)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P17)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P18)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P19)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P20)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P21)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P22)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P23)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P24)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P25)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P26)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P27)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P28)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P29)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P30)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P31)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P32)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P33)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P34)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P35)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P36)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P37)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P38)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P39)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P40)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P41)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P42)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P43)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P44)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P45)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P46)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P47)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P48)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P49)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P50)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P51)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P52)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P53)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P54)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P55)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P56)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P57)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P58)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P59)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P60)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P61)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P62)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P63)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P64)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P65)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P66)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P67)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P68)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P69)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P70)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P71)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P72)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P73)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P74)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P75)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P76)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P77)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P78)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P79)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P80)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P81)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P82)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P83)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P84)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P85)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P86)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P87)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P88)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P89)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P90)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P91)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P92)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P93)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P94)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P95)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P96)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P97)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P98)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowActivity$P99)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P0)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P1)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P2)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P3)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P4)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P5)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P6)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P7)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P8)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P9)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P10)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P11)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P12)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P13)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P14)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P15)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P16)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P17)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P18)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P19)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P20)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P21)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P22)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P23)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P24)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P25)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P26)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P27)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P28)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P29)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P30)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P31)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P32)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P33)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P34)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P35)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P36)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P37)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P38)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P39)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P40)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P41)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P42)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P43)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P44)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P45)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P46)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P47)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P48)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P49)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P50)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P51)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P52)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P53)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P54)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P55)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P56)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P57)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P58)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P59)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P60)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P61)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P62)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P63)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P64)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P65)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P66)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P67)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P68)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P69)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P70)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P71)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P72)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P73)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P74)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P75)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P76)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P77)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P78)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P79)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P80)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P81)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P82)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P83)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P84)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P85)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P86)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P87)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P88)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P89)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P90)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P91)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P92)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P93)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P94)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P95)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P96)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P97)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P98)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.ShadowDialogActivity$P99)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High Service (com.lulu.unreal.client.stub.ShadowService$P0) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P1) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P2) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P3) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P4) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P5) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P6) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P7) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P8) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P9) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P10) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P11) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P12) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P13) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P14) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P15) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P16) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P17) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P18) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P19) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P20) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P21) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P22) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P23) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P24) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P25) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P26) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P27) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P28) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P29) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P30) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P31) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P32) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P33) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P34) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P35) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P36) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P37) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P38) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P39) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P40) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P41) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P42) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P43) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P44) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P45) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P46) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P47) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P48) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P49) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P50) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P51) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P52) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P53) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P54) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P55) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P56) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P57) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P58) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P59) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P60) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P61) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P62) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P63) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P64) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P65) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P66) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P67) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P68) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P69) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P70) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P71) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P72) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P73) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P74) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P75) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P76) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P77) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P78) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P79) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P80) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P81) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P82) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P83) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P84) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P85) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P86) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P87) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P88) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P89) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P90) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P91) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P92) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P93) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P94) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P95) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P96) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P97) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Service (com.lulu.unreal.client.stub.ShadowService$P98) is not Protected. [android:exported=true]
A Service is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P0) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P1) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P2) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P3) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P4) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P5) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P6) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P7) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P8) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P9) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P10) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P11) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P12) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P13) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P14) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P15) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P16) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P17) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P18) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P19) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P20) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P21) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P22) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P23) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P24) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P25) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P26) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P27) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P28) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P29) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P30) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P31) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P32) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P33) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P34) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P35) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P36) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P37) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P38) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P39) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P40) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P41) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P42) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P43) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P44) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P45) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P46) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P47) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P48) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P49) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P50) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P51) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P52) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P53) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P54) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P55) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P56) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P57) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P58) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P59) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P60) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P61) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P62) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P63) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P64) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P65) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P66) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P67) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P68) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P69) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P70) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P71) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P72) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P73) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P74) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P75) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P76) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P77) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P78) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P79) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P80) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P81) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P82) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P83) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P84) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P85) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P86) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P87) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P88) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P89) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P90) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P91) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P92) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P93) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P94) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P95) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P96) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P97) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P98) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ShadowContentProvider$P99) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ProxyContentProvider) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.client.stub.ContentProviderProxy) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Content Provider (com.lulu.unreal.server.bit64.V64BitHelper) is not Protected. [android:exported=true]
A Content Provider is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.WindowPreviewActivity)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High TaskAffinity is set for Activity
(com.lulu.unreal.client.stub.RequestPermissionsActivity)
If taskAffinity is set, then other application could read the Intents sent to Activities belonging to another task. Always use the default setting keeping the affinity as the package name in order to prevent sensitive information inside sent or received Intents from being read by another application.
High Launch Mode of Activity (com.lulu.unreal.client.stub.RequestPermissionsActivity) is not standard.
An Activity should not be having the launch mode attribute set to "singleTask/singleInstance" as it becomes root Activity and it is possible for other applications to read the contents of the calling Intent. So it is required to use the "standard" launch mode attribute when sensitive information is included in an Intent.
High Activity (com.lulu.unreal.client.stub.RequestPermissionsActivity) is not Protected. [android:exported=true]
An Activity is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device.
High Broadcast Receiver (com.google.firebase.iid.FirebaseInstanceIdReceiver) is Protected by a permission, but the protection level of the permission should be checked.
Permission: com.google.android.c2dm.permission.SEND [android:exported=true]
A Broadcast Receiver is found to be shared with other apps on the device therefore leaving it accessible to any other application on the device. It is protected by a permission which is not defined in the analysed application. As a result, the protection level of the permission should be checked where it is defined. If it is set to normal or dangerous, a malicious application can request and obtain the permission and interact with the component. If it is set to signature, only applications signed with the same certificate can obtain the permission.
High Launch Mode of Activity (tv.athena.platform.multidex.LoadDexActivity) is not standard.
An Activity should not be having the launch mode attribute set to "singleTask/singleInstance" as it becomes root Activity and it is possible for other applications to read the contents of the calling Intent. So it is required to use the "standard" launch mode attribute when sensitive information is included in an Intent.

Browsable activities

Information computed with MobSF.

com.lulu.lulubox.main.ui.MainActivity

Schemes: lulubox://

Main Activity

Information computed with AndroGuard.

com.lulu.lulubox.main.ui.SplashActivity

Activities

Information computed with AndroGuard.

com.lulu.lulubox.main.ui.SplashActivity
com.lulu.lulubox.main.ui.MainActivity
com.lulu.lulubox.ads.AdsActivity
com.lulu.lulubox.ads.AdsPluginActivity
com.lulu.lulubox.main.ui.PrivacyPolicyActivity
com.lulu.lulubox.main.ui.laboratory.LaboratoryActivity
com.lulu.lulubox.main.ui.laboratory.PreferenceExample
com.lulu.lulubox.main.ui.feedback.FeedbackActivity
com.lulu.lulubox.main.ui.SettingActivity
com.lulu.lulubox.main.ui.GameDetailActivity
com.lulu.lulubox.base.PermissionHelper
com.lulu.lulubox.main.ui.NotificationPermissionActivity
com.lulu.lulubox.main.ui.PermitsOverlayActivity
com.lulu.unreal.client.stub.ShortcutHandleActivity
com.lulu.unreal.client.stub.ShortcutCreateCallbackActivity
com.lulu.lulubox.main.ui.HelpActivity
com.lulubox.webview.JsSupportWebActivity
com.yy.permission.sdk.ui.OneKeyPermissionActivity
com.yy.permission.sdk.accessibilityopen.AccessibilityFacadeActivity
com.yy.permission.sdk.accessibilityopen.ToastTransparentActivity
com.yy.permission.sdk.permissionguide.FloatingActivity
com.yy.permission.sdk.ui.MIUIGuideActivity
com.lulu.unreal.client.stub.ShadowPendingActivity
com.lulu.unreal.client.stub.ChooseAccountTypeActivity
com.lulu.unreal.client.stub.ChooseTypeAndAccountActivity
com.lulu.unreal.client.stub.ChooserActivity
com.lulu.unreal.client.stub.ResolverActivity
com.lulu.unreal.client.stub.ShadowActivity$P0
com.lulu.unreal.client.stub.ShadowActivity$P1
com.lulu.unreal.client.stub.ShadowActivity$P2
com.lulu.unreal.client.stub.ShadowActivity$P3
com.lulu.unreal.client.stub.ShadowActivity$P4
com.lulu.unreal.client.stub.ShadowActivity$P5
com.lulu.unreal.client.stub.ShadowActivity$P6
com.lulu.unreal.client.stub.ShadowActivity$P7
com.lulu.unreal.client.stub.ShadowActivity$P8
com.lulu.unreal.client.stub.ShadowActivity$P9
com.lulu.unreal.client.stub.ShadowActivity$P10
com.lulu.unreal.client.stub.ShadowActivity$P11
com.lulu.unreal.client.stub.ShadowActivity$P12
com.lulu.unreal.client.stub.ShadowActivity$P13
com.lulu.unreal.client.stub.ShadowActivity$P14
com.lulu.unreal.client.stub.ShadowActivity$P15
com.lulu.unreal.client.stub.ShadowActivity$P16
com.lulu.unreal.client.stub.ShadowActivity$P17
com.lulu.unreal.client.stub.ShadowActivity$P18
com.lulu.unreal.client.stub.ShadowActivity$P19
com.lulu.unreal.client.stub.ShadowActivity$P20
com.lulu.unreal.client.stub.ShadowActivity$P21
com.lulu.unreal.client.stub.ShadowActivity$P22
com.lulu.unreal.client.stub.ShadowActivity$P23
com.lulu.unreal.client.stub.ShadowActivity$P24
com.lulu.unreal.client.stub.ShadowActivity$P25
com.lulu.unreal.client.stub.ShadowActivity$P26
com.lulu.unreal.client.stub.ShadowActivity$P27
com.lulu.unreal.client.stub.ShadowActivity$P28
com.lulu.unreal.client.stub.ShadowActivity$P29
com.lulu.unreal.client.stub.ShadowActivity$P30
com.lulu.unreal.client.stub.ShadowActivity$P31
com.lulu.unreal.client.stub.ShadowActivity$P32
com.lulu.unreal.client.stub.ShadowActivity$P33
com.lulu.unreal.client.stub.ShadowActivity$P34
com.lulu.unreal.client.stub.ShadowActivity$P35
com.lulu.unreal.client.stub.ShadowActivity$P36
com.lulu.unreal.client.stub.ShadowActivity$P37
com.lulu.unreal.client.stub.ShadowActivity$P38
com.lulu.unreal.client.stub.ShadowActivity$P39
com.lulu.unreal.client.stub.ShadowActivity$P40
com.lulu.unreal.client.stub.ShadowActivity$P41
com.lulu.unreal.client.stub.ShadowActivity$P42
com.lulu.unreal.client.stub.ShadowActivity$P43
com.lulu.unreal.client.stub.ShadowActivity$P44
com.lulu.unreal.client.stub.ShadowActivity$P45
com.lulu.unreal.client.stub.ShadowActivity$P46
com.lulu.unreal.client.stub.ShadowActivity$P47
com.lulu.unreal.client.stub.ShadowActivity$P48
com.lulu.unreal.client.stub.ShadowActivity$P49
com.lulu.unreal.client.stub.ShadowActivity$P50
com.lulu.unreal.client.stub.ShadowActivity$P51
com.lulu.unreal.client.stub.ShadowActivity$P52
com.lulu.unreal.client.stub.ShadowActivity$P53
com.lulu.unreal.client.stub.ShadowActivity$P54
com.lulu.unreal.client.stub.ShadowActivity$P55
com.lulu.unreal.client.stub.ShadowActivity$P56
com.lulu.unreal.client.stub.ShadowActivity$P57
com.lulu.unreal.client.stub.ShadowActivity$P58
com.lulu.unreal.client.stub.ShadowActivity$P59
com.lulu.unreal.client.stub.ShadowActivity$P60
com.lulu.unreal.client.stub.ShadowActivity$P61
com.lulu.unreal.client.stub.ShadowActivity$P62
com.lulu.unreal.client.stub.ShadowActivity$P63
com.lulu.unreal.client.stub.ShadowActivity$P64
com.lulu.unreal.client.stub.ShadowActivity$P65
com.lulu.unreal.client.stub.ShadowActivity$P66
com.lulu.unreal.client.stub.ShadowActivity$P67
com.lulu.unreal.client.stub.ShadowActivity$P68
com.lulu.unreal.client.stub.ShadowActivity$P69
com.lulu.unreal.client.stub.ShadowActivity$P70
com.lulu.unreal.client.stub.ShadowActivity$P71
com.lulu.unreal.client.stub.ShadowActivity$P72
com.lulu.unreal.client.stub.ShadowActivity$P73
com.lulu.unreal.client.stub.ShadowActivity$P74
com.lulu.unreal.client.stub.ShadowActivity$P75
com.lulu.unreal.client.stub.ShadowActivity$P76
com.lulu.unreal.client.stub.ShadowActivity$P77
com.lulu.unreal.client.stub.ShadowActivity$P78
com.lulu.unreal.client.stub.ShadowActivity$P79
com.lulu.unreal.client.stub.ShadowActivity$P80
com.lulu.unreal.client.stub.ShadowActivity$P81
com.lulu.unreal.client.stub.ShadowActivity$P82
com.lulu.unreal.client.stub.ShadowActivity$P83
com.lulu.unreal.client.stub.ShadowActivity$P84
com.lulu.unreal.client.stub.ShadowActivity$P85
com.lulu.unreal.client.stub.ShadowActivity$P86
com.lulu.unreal.client.stub.ShadowActivity$P87
com.lulu.unreal.client.stub.ShadowActivity$P88
com.lulu.unreal.client.stub.ShadowActivity$P89
com.lulu.unreal.client.stub.ShadowActivity$P90
com.lulu.unreal.client.stub.ShadowActivity$P91
com.lulu.unreal.client.stub.ShadowActivity$P92
com.lulu.unreal.client.stub.ShadowActivity$P93
com.lulu.unreal.client.stub.ShadowActivity$P94
com.lulu.unreal.client.stub.ShadowActivity$P95
com.lulu.unreal.client.stub.ShadowActivity$P96
com.lulu.unreal.client.stub.ShadowActivity$P97
com.lulu.unreal.client.stub.ShadowActivity$P98
com.lulu.unreal.client.stub.ShadowActivity$P99
com.lulu.unreal.client.stub.ShadowDialogActivity$P0
com.lulu.unreal.client.stub.ShadowDialogActivity$P1
com.lulu.unreal.client.stub.ShadowDialogActivity$P2
com.lulu.unreal.client.stub.ShadowDialogActivity$P3
com.lulu.unreal.client.stub.ShadowDialogActivity$P4
com.lulu.unreal.client.stub.ShadowDialogActivity$P5
com.lulu.unreal.client.stub.ShadowDialogActivity$P6
com.lulu.unreal.client.stub.ShadowDialogActivity$P7
com.lulu.unreal.client.stub.ShadowDialogActivity$P8
com.lulu.unreal.client.stub.ShadowDialogActivity$P9
com.lulu.unreal.client.stub.ShadowDialogActivity$P10
com.lulu.unreal.client.stub.ShadowDialogActivity$P11
com.lulu.unreal.client.stub.ShadowDialogActivity$P12
com.lulu.unreal.client.stub.ShadowDialogActivity$P13
com.lulu.unreal.client.stub.ShadowDialogActivity$P14
com.lulu.unreal.client.stub.ShadowDialogActivity$P15
com.lulu.unreal.client.stub.ShadowDialogActivity$P16
com.lulu.unreal.client.stub.ShadowDialogActivity$P17
com.lulu.unreal.client.stub.ShadowDialogActivity$P18
com.lulu.unreal.client.stub.ShadowDialogActivity$P19
com.lulu.unreal.client.stub.ShadowDialogActivity$P20
com.lulu.unreal.client.stub.ShadowDialogActivity$P21
com.lulu.unreal.client.stub.ShadowDialogActivity$P22
com.lulu.unreal.client.stub.ShadowDialogActivity$P23
com.lulu.unreal.client.stub.ShadowDialogActivity$P24
com.lulu.unreal.client.stub.ShadowDialogActivity$P25
com.lulu.unreal.client.stub.ShadowDialogActivity$P26
com.lulu.unreal.client.stub.ShadowDialogActivity$P27
com.lulu.unreal.client.stub.ShadowDialogActivity$P28
com.lulu.unreal.client.stub.ShadowDialogActivity$P29
com.lulu.unreal.client.stub.ShadowDialogActivity$P30
com.lulu.unreal.client.stub.ShadowDialogActivity$P31
com.lulu.unreal.client.stub.ShadowDialogActivity$P32
com.lulu.unreal.client.stub.ShadowDialogActivity$P33
com.lulu.unreal.client.stub.ShadowDialogActivity$P34
com.lulu.unreal.client.stub.ShadowDialogActivity$P35
com.lulu.unreal.client.stub.ShadowDialogActivity$P36
com.lulu.unreal.client.stub.ShadowDialogActivity$P37
com.lulu.unreal.client.stub.ShadowDialogActivity$P38
com.lulu.unreal.client.stub.ShadowDialogActivity$P39
com.lulu.unreal.client.stub.ShadowDialogActivity$P40
com.lulu.unreal.client.stub.ShadowDialogActivity$P41
com.lulu.unreal.client.stub.ShadowDialogActivity$P42
com.lulu.unreal.client.stub.ShadowDialogActivity$P43
com.lulu.unreal.client.stub.ShadowDialogActivity$P44
com.lulu.unreal.client.stub.ShadowDialogActivity$P45
com.lulu.unreal.client.stub.ShadowDialogActivity$P46
com.lulu.unreal.client.stub.ShadowDialogActivity$P47
com.lulu.unreal.client.stub.ShadowDialogActivity$P48
com.lulu.unreal.client.stub.ShadowDialogActivity$P49
com.lulu.unreal.client.stub.ShadowDialogActivity$P50
com.lulu.unreal.client.stub.ShadowDialogActivity$P51
com.lulu.unreal.client.stub.ShadowDialogActivity$P52
com.lulu.unreal.client.stub.ShadowDialogActivity$P53
com.lulu.unreal.client.stub.ShadowDialogActivity$P54
com.lulu.unreal.client.stub.ShadowDialogActivity$P55
com.lulu.unreal.client.stub.ShadowDialogActivity$P56
com.lulu.unreal.client.stub.ShadowDialogActivity$P57
com.lulu.unreal.client.stub.ShadowDialogActivity$P58
com.lulu.unreal.client.stub.ShadowDialogActivity$P59
com.lulu.unreal.client.stub.ShadowDialogActivity$P60
com.lulu.unreal.client.stub.ShadowDialogActivity$P61
com.lulu.unreal.client.stub.ShadowDialogActivity$P62
com.lulu.unreal.client.stub.ShadowDialogActivity$P63
com.lulu.unreal.client.stub.ShadowDialogActivity$P64
com.lulu.unreal.client.stub.ShadowDialogActivity$P65
com.lulu.unreal.client.stub.ShadowDialogActivity$P66
com.lulu.unreal.client.stub.ShadowDialogActivity$P67
com.lulu.unreal.client.stub.ShadowDialogActivity$P68
com.lulu.unreal.client.stub.ShadowDialogActivity$P69
com.lulu.unreal.client.stub.ShadowDialogActivity$P70
com.lulu.unreal.client.stub.ShadowDialogActivity$P71
com.lulu.unreal.client.stub.ShadowDialogActivity$P72
com.lulu.unreal.client.stub.ShadowDialogActivity$P73
com.lulu.unreal.client.stub.ShadowDialogActivity$P74
com.lulu.unreal.client.stub.ShadowDialogActivity$P75
com.lulu.unreal.client.stub.ShadowDialogActivity$P76
com.lulu.unreal.client.stub.ShadowDialogActivity$P77
com.lulu.unreal.client.stub.ShadowDialogActivity$P78
com.lulu.unreal.client.stub.ShadowDialogActivity$P79
com.lulu.unreal.client.stub.ShadowDialogActivity$P80
com.lulu.unreal.client.stub.ShadowDialogActivity$P81
com.lulu.unreal.client.stub.ShadowDialogActivity$P82
com.lulu.unreal.client.stub.ShadowDialogActivity$P83
com.lulu.unreal.client.stub.ShadowDialogActivity$P84
com.lulu.unreal.client.stub.ShadowDialogActivity$P85
com.lulu.unreal.client.stub.ShadowDialogActivity$P86
com.lulu.unreal.client.stub.ShadowDialogActivity$P87
com.lulu.unreal.client.stub.ShadowDialogActivity$P88
com.lulu.unreal.client.stub.ShadowDialogActivity$P89
com.lulu.unreal.client.stub.ShadowDialogActivity$P90
com.lulu.unreal.client.stub.ShadowDialogActivity$P91
com.lulu.unreal.client.stub.ShadowDialogActivity$P92
com.lulu.unreal.client.stub.ShadowDialogActivity$P93
com.lulu.unreal.client.stub.ShadowDialogActivity$P94
com.lulu.unreal.client.stub.ShadowDialogActivity$P95
com.lulu.unreal.client.stub.ShadowDialogActivity$P96
com.lulu.unreal.client.stub.ShadowDialogActivity$P97
com.lulu.unreal.client.stub.ShadowDialogActivity$P98
com.lulu.unreal.client.stub.ShadowDialogActivity$P99
com.lulu.unreal.client.stub.WindowPreviewActivity
com.lulu.unreal.client.stub.RequestPermissionsActivity
com.facebook.FacebookActivity
com.facebook.CustomTabMainActivity
com.facebook.CustomTabActivity
com.google.android.gms.common.api.GoogleApiActivity
tv.athena.platform.multidex.LoadDexActivity
com.unity3d.services.ads.adunit.AdUnitActivity
com.unity3d.services.ads.adunit.AdUnitTransparentActivity
com.unity3d.services.ads.adunit.AdUnitTransparentSoftwareActivity
com.unity3d.services.ads.adunit.AdUnitSoftwareActivity

Receivers

Information computed with AndroGuard.

com.lulu.lulubox.appsflyer.AfInstallBroadcastReceiver
com.google.android.gms.measurement.AppMeasurementReceiver
com.google.android.gms.measurement.AppMeasurementInstallReferrerReceiver
com.lulubox.utils.NetworkListener
com.lulu.unreal.client.stub.ShadowPendingReceiver
com.google.firebase.iid.FirebaseInstanceIdReceiver
com.facebook.CurrentAccessTokenExpirationBroadcastReceiver

Services

Information computed with AndroGuard.

com.lulu.lulubox.service.FetchAddressIntentService
com.lulu.lulubox.utils.NotificationInterceptor
com.lulu.lulubox.push.PushFCMMessageReceived
com.lulu.lulubox.pubgassist.GameAssistAccessibilityService
com.google.android.gms.measurement.AppMeasurementService
com.google.android.gms.measurement.AppMeasurementJobService
com.yy.permission.sdk.ipc.PermissionMessengerService
com.lulu.unreal.client.stub.KeepAliveService
com.lulu.unreal.client.stub.KeepAliveService$InnerService
com.lulu.unreal.client.stub.DaemonBindActivityService
com.lulu.unreal.client.stub.HiddenForeNotification
com.lulu.unreal.client.stub.ShadowPendingService
com.lulu.unreal.client.stub.ShadowJobService
com.lulu.unreal.client.stub.ShadowJobWorkService
com.lulu.unreal.client.stub.ShadowService$P0
com.lulu.unreal.client.stub.ShadowService$P1
com.lulu.unreal.client.stub.ShadowService$P2
com.lulu.unreal.client.stub.ShadowService$P3
com.lulu.unreal.client.stub.ShadowService$P4
com.lulu.unreal.client.stub.ShadowService$P5
com.lulu.unreal.client.stub.ShadowService$P6
com.lulu.unreal.client.stub.ShadowService$P7
com.lulu.unreal.client.stub.ShadowService$P8
com.lulu.unreal.client.stub.ShadowService$P9
com.lulu.unreal.client.stub.ShadowService$P10
com.lulu.unreal.client.stub.ShadowService$P11
com.lulu.unreal.client.stub.ShadowService$P12
com.lulu.unreal.client.stub.ShadowService$P13
com.lulu.unreal.client.stub.ShadowService$P14
com.lulu.unreal.client.stub.ShadowService$P15
com.lulu.unreal.client.stub.ShadowService$P16
com.lulu.unreal.client.stub.ShadowService$P17
com.lulu.unreal.client.stub.ShadowService$P18
com.lulu.unreal.client.stub.ShadowService$P19
com.lulu.unreal.client.stub.ShadowService$P20
com.lulu.unreal.client.stub.ShadowService$P21
com.lulu.unreal.client.stub.ShadowService$P22
com.lulu.unreal.client.stub.ShadowService$P23
com.lulu.unreal.client.stub.ShadowService$P24
com.lulu.unreal.client.stub.ShadowService$P25
com.lulu.unreal.client.stub.ShadowService$P26
com.lulu.unreal.client.stub.ShadowService$P27
com.lulu.unreal.client.stub.ShadowService$P28
com.lulu.unreal.client.stub.ShadowService$P29
com.lulu.unreal.client.stub.ShadowService$P30
com.lulu.unreal.client.stub.ShadowService$P31
com.lulu.unreal.client.stub.ShadowService$P32
com.lulu.unreal.client.stub.ShadowService$P33
com.lulu.unreal.client.stub.ShadowService$P34
com.lulu.unreal.client.stub.ShadowService$P35
com.lulu.unreal.client.stub.ShadowService$P36
com.lulu.unreal.client.stub.ShadowService$P37
com.lulu.unreal.client.stub.ShadowService$P38
com.lulu.unreal.client.stub.ShadowService$P39
com.lulu.unreal.client.stub.ShadowService$P40
com.lulu.unreal.client.stub.ShadowService$P41
com.lulu.unreal.client.stub.ShadowService$P42
com.lulu.unreal.client.stub.ShadowService$P43
com.lulu.unreal.client.stub.ShadowService$P44
com.lulu.unreal.client.stub.ShadowService$P45
com.lulu.unreal.client.stub.ShadowService$P46
com.lulu.unreal.client.stub.ShadowService$P47
com.lulu.unreal.client.stub.ShadowService$P48
com.lulu.unreal.client.stub.ShadowService$P49
com.lulu.unreal.client.stub.ShadowService$P50
com.lulu.unreal.client.stub.ShadowService$P51
com.lulu.unreal.client.stub.ShadowService$P52
com.lulu.unreal.client.stub.ShadowService$P53
com.lulu.unreal.client.stub.ShadowService$P54
com.lulu.unreal.client.stub.ShadowService$P55
com.lulu.unreal.client.stub.ShadowService$P56
com.lulu.unreal.client.stub.ShadowService$P57
com.lulu.unreal.client.stub.ShadowService$P58
com.lulu.unreal.client.stub.ShadowService$P59
com.lulu.unreal.client.stub.ShadowService$P60
com.lulu.unreal.client.stub.ShadowService$P61
com.lulu.unreal.client.stub.ShadowService$P62
com.lulu.unreal.client.stub.ShadowService$P63
com.lulu.unreal.client.stub.ShadowService$P64
com.lulu.unreal.client.stub.ShadowService$P65
com.lulu.unreal.client.stub.ShadowService$P66
com.lulu.unreal.client.stub.ShadowService$P67
com.lulu.unreal.client.stub.ShadowService$P68
com.lulu.unreal.client.stub.ShadowService$P69
com.lulu.unreal.client.stub.ShadowService$P70
com.lulu.unreal.client.stub.ShadowService$P71
com.lulu.unreal.client.stub.ShadowService$P72
com.lulu.unreal.client.stub.ShadowService$P73
com.lulu.unreal.client.stub.ShadowService$P74
com.lulu.unreal.client.stub.ShadowService$P75
com.lulu.unreal.client.stub.ShadowService$P76
com.lulu.unreal.client.stub.ShadowService$P77
com.lulu.unreal.client.stub.ShadowService$P78
com.lulu.unreal.client.stub.ShadowService$P79
com.lulu.unreal.client.stub.ShadowService$P80
com.lulu.unreal.client.stub.ShadowService$P81
com.lulu.unreal.client.stub.ShadowService$P82
com.lulu.unreal.client.stub.ShadowService$P83
com.lulu.unreal.client.stub.ShadowService$P84
com.lulu.unreal.client.stub.ShadowService$P85
com.lulu.unreal.client.stub.ShadowService$P86
com.lulu.unreal.client.stub.ShadowService$P87
com.lulu.unreal.client.stub.ShadowService$P88
com.lulu.unreal.client.stub.ShadowService$P89
com.lulu.unreal.client.stub.ShadowService$P90
com.lulu.unreal.client.stub.ShadowService$P91
com.lulu.unreal.client.stub.ShadowService$P92
com.lulu.unreal.client.stub.ShadowService$P93
com.lulu.unreal.client.stub.ShadowService$P94
com.lulu.unreal.client.stub.ShadowService$P95
com.lulu.unreal.client.stub.ShadowService$P96
com.lulu.unreal.client.stub.ShadowService$P97
com.lulu.unreal.client.stub.ShadowService$P98
com.google.firebase.messaging.FirebaseMessagingService
com.google.firebase.components.ComponentDiscoveryService

Sample timeline

Oldest file found in APK Jan. 1, 1980, midnight
Certificate valid not before Sept. 7, 2018, 9:51 a.m.
First submission on VT Oct. 11, 2021, 10:01 a.m.
Latest file found in APK Oct. 11, 2021, 12:40 p.m.
Last submission on VT Dec. 22, 2021, 1:17 a.m.
Upload on Pithus Jan. 21, 2022, 8:28 a.m.
Certificate valid not after Aug. 14, 2118, 9:51 a.m.

NIAP analysis

Information computed with MobSF.

FCS_RBG_EXT.1.1 The application invoke platform-provided DRBG functionality for its cryptographic operations.
Random Bit Generation Services
FCS_STO_EXT.1.1 The application does not store any credentials to non-volatile memory.
Storage of Credentials
FCS_CKM_EXT.1.1 The application implement asymmetric key generation.
Cryptographic Key Generation Services
FDP_DEC_EXT.1.1 The application has access to ['NFC', 'network connectivity', 'camera', 'location', 'bluetooth', 'microphone'].
Access to Platform Resources
FDP_DEC_EXT.1.2 The application has access to ['calender', 'system logs', 'address book'].
Access to Platform Resources
FDP_NET_EXT.1.1 The application has user/application initiated network communications.
Network Communications
FDP_DAR_EXT.1.1 The application implement functionality to encrypt sensitive data in non-volatile memory.
Encryption Of Sensitive Application Data
FMT_MEC_EXT.1.1 The application invoke the mechanisms recommended by the platform vendor for storing and setting configuration options.
Supported Configuration Mechanism
FTP_DIT_EXT.1.1 The application does encrypt some transmitted data with HTTPS/TLS/SSH between itself and another trusted IT product.
Protection of Data in Transit
FCS_RBG_EXT.2.1
FCS_RBG_EXT.2.2
The application perform all deterministic random bit generation (DRBG) services in accordance with NIST Special Publication 800-90A using Hash_DRBG. The deterministic RBG is seeded by an entropy source that accumulates entropy from a platform-based DRBG and a software-based noise source, with a minimum of 256 bits of entropy at least equal to the greatest security strength (according to NIST SP 800-57) of the keys and hashes that it will generate.
Random Bit Generation from Application
FCS_CKM.1.1(1) The application generate asymmetric cryptographic keys not in accordance with FCS_CKM.1.1(1) using key generation algorithm RSA schemes and cryptographic key sizes of 1024-bit or lower.
Cryptographic Asymmetric Key Generation
FCS_COP.1.1(1) The application perform encryption/decryption in accordance with a specified cryptographic algorithm AES-CBC (as defined in NIST SP 800-38A) mode or AES-GCM (as defined in NIST SP 800-38D) and cryptographic key sizes 256-bit/128-bit.
Cryptographic Operation - Encryption/Decryption
FCS_COP.1.1(2) The application perform cryptographic hashing services not in accordance with FCS_COP.1.1(2) and uses the cryptographic algorithm RC2/RC4/MD4/MD5.
Cryptographic Operation - Hashing
FCS_COP.1.1(3) The application perform cryptographic signature services (generation and verification) in accordance with a specified cryptographic algorithm RSA schemes using cryptographic key sizes of 2048-bit or greater.
Cryptographic Operation - Signing
FCS_HTTPS_EXT.1.1 The application implement the HTTPS protocol that complies with RFC 2818.
HTTPS Protocol
FCS_HTTPS_EXT.1.2 The application implement HTTPS using TLS.
HTTPS Protocol
FCS_HTTPS_EXT.1.3 The application notify the user and not establish the connection or request application authorization to establish the connection if the peer certificate is deemed invalid.
HTTPS Protocol
FIA_X509_EXT.1.1 The application invoked platform-provided functionality to validate certificates in accordance with the following rules: ['The certificate path must terminate with a trusted CA certificate'].
X.509 Certificate Validation
FIA_X509_EXT.2.1 The application use X.509v3 certificates as defined by RFC 5280 to support authentication for HTTPS , TLS.
X.509 Certificate Authentication
FPT_TUD_EXT.2.1 The application shall be distributed using the format of the platform-supported package manager.
Integrity for Installation and Update
FCS_CKM.1.1(2) The application shall generate symmetric cryptographic keys using a Random Bit Generator as specified in FCS_RBG_EXT.1 and specified cryptographic key sizes 128 bit or 256 bit.
Cryptographic Symmetric Key Generation

Code analysis

Information computed with MobSF.

Low
CVSS:7.5
The App logs information. Sensitive information should never be logged.
MASVS: MSTG-STORAGE-3
CWE-532 Insertion of Sensitive Information into Log File
Files:
 com/umeng/umcrash/UMCustomLogInfoBuilder.java
com/scwang/smartrefresh/layout/internal/pathview/a.java
com/lulubox/lulustatis/inner/util/hdid/a.java
com/lulu/unreal/client/stub/ChooseTypeAndAccountActivity.java
z1/fl.java
z1/nv.java
com/unity3d/services/core/device/OpenAdvertisingId.java
z1/rc.java
io/objectbox/android/AndroidObjectBrowserService.java
com/umeng/commonsdk/internal/c.java
com/gokoo/flashdog/gamehelper/ffhelper/util/FFNative.java
com/umeng/analytics/pro/k.java
com/bumptech/glide/manager/k.java
tv/athena/util/w.java
com/unity3d/services/banners/BannerView.java
com/lulu/lulubox/main/ui/GameDetailFragment.java
z1/bta.java
z1/ph.java
com/umeng/commonsdk/stateless/b.java
z1/bpv.java
com/unity3d/services/ar/view/ARView.java
org/chickenhook/restrictionbypass/BypassProvider.java
z1/kh.java
com/lulu/lulubox/main/MainApplication.java
com/unity3d/services/ar/view/GLSurfaceView.java
com/unity3d/services/ads/video/VideoPlayerView.java
com/lulu/unreal/helper/compat/p.java
z1/ox.java
z1/ll.java
com/unity3d/services/core/cache/CacheThread.java
com/bumptech/glide/load/engine/w.java
com/bumptech/glide/load/resource/bitmap/s.java
com/unity3d/services/core/webview/bridge/NativeCallback.java
com/umeng/commonsdk/debug/W.java
com/lulu/unreal/client/NativeHelper.java
com/unity3d/services/core/api/Intent.java
com/umeng/commonsdk/stateless/d.java
com/unity3d/services/core/request/WebRequestThread.java
com/unity3d/services/ads/api/AdUnit.java
z1/aka.java
z1/nt.java
io/objectbox/Cursor.java
com/unity3d/services/core/webview/bridge/WebViewBridgeInterface.java
com/unity3d/services/purchasing/core/TransactionErrorDetailsUtilities.java
com/uc/crashsdk/a/a.java
tv/athena/util/file/b.java
com/umeng/analytics/process/UMProcessDBHelper.java
z1/aob.java
tv/athena/http/f.java
com/unity3d/services/core/api/Cache.java
com/umeng/analytics/pro/bc.java
io/objectbox/android/AndroidObjectBrowserReceiver.java
com/bumptech/glide/load/engine/GlideException.java
z1/bwq.java
com/umeng/commonsdk/UMConfigure.java
com/yy/permission/sdk/receiver/AccessibilityHomeKeyReceiver.java
com/unity3d/services/core/device/AdvertisingId.java
com/yy/permission/sdk/ui/view/GridLayoutManager.java
com/umeng/commonsdk/framework/UMWorkDispatch.java
io/objectbox/Transaction.java
com/unity3d/ads/UnityAdsBaseOptions.java
com/umeng/analytics/pro/x.java
com/unity3d/services/core/request/WebRequest.java
com/bumptech/glide/load/resource/bitmap/ab.java
com/unity3d/services/core/device/Storage.java
com/airbnb/lottie/q.java
z1/ra.java
z1/hx.java
com/umeng/commonsdk/UMInnerImpl.java
com/umeng/commonsdk/statistics/common/HelperUtils.java
kotlin/io/c.java
com/umeng/analytics/pro/r.java
com/unity3d/services/core/webview/bridge/Invocation.java
z1/zo.java
com/unity3d/services/ar/ARUtils.java
com/unity3d/services/core/broadcast/BroadcastEventReceiver.java
z1/es.java
z1/kd.java
com/appsflyer/AFLogger.java
z1/bpt.java
com/umeng/commonsdk/internal/utils/f.java
com/lulu/lulubox/widget/processbutton/ProcessButton.java
com/unity3d/services/ads/api/VideoPlayer.java
com/unity3d/services/core/api/DeviceInfo.java
z1/btc.java
com/umeng/commonsdk/internal/utils/c.java
com/unity3d/services/core/properties/ClientProperties.java
z1/np.java
z1/ig.java
com/umeng/analytics/pro/an.java
com/unity3d/services/core/misc/ViewUtilities.java
tv/athena/http/report/MetricsRespInterceptor$intercept$1.java
com/umeng/commonsdk/utils/UMUtils.java
z1/btt.java
tv/athena/util/d.java
com/umeng/analytics/pro/az.java
com/bumptech/glide/f.java
com/lulu/lulubox/push/PushFCMMessageReceived.java
org/slf4j/helpers/h.java
tv/athena/platform/multidex/b.java
org/greenrobot/essentials/c.java
z1/dv.java
com/umeng/analytics/b.java
de/robv/android/xposed/XposedBridge.java
z1/no.java
com/umeng/commonsdk/framework/a.java
com/umeng/analytics/pro/ao.java
io/objectbox/android/a.java
com/unity3d/services/core/configuration/Configuration.java
tv/athena/klog/hide/writer/a.java
com/bumptech/glide/manager/e.java
z1/is.java
com/lulu/unreal/helper/utils/r.java
com/lulu/lulubox/utils/l.java
com/lulubox/utils/i.java
com/unity3d/services/purchasing/core/TransactionDetailsUtilities.java
com/bumptech/glide/request/SingleRequest.java
com/umeng/commonsdk/UMConfigureInternation.java
com/umeng/commonsdk/framework/UMFrUtils.java
com/umeng/commonsdk/internal/utils/b.java
com/unity3d/services/ads/UnityAdsImplementation.java
com/bumptech/glide/load/engine/i.java
com/bumptech/glide/manager/SupportRequestManagerFragment.java
z1/dt.java
tv/athena/platform/multidex/LoadDexActivity.java
z1/nc.java
com/lulu/lulubox/utils/a.java
com/bumptech/glide/manager/f.java
tv/athena/feedback/hide/logupload/b.java
z1/fs.java
com/umeng/commonsdk/statistics/common/MLog.java
com/lulu/lulubox/main/ui/view/GuideView.java
com/lulu/unreal/server/content/e.java
z1/agw.java
com/lulu/lulubox/main/viewmodel/GameDetailViewModel.java
tv/athena/klog/hide/writer/b.java
com/gokoo/flashdog/gamehelper/ffhelper/widget/IFloatingWindow.java
com/umeng/analytics/pro/aa.java
com/umeng/analytics/filter/d.java
tv/athena/http/d.java
z1/fg.java
com/unity3d/services/banners/UnityBanners.java
com/umeng/commonsdk/vchannel/Sender.java
z1/arj.java
io/objectbox/b.java
com/unity3d/services/ads/adunit/VideoPlayerHandler.java
com/unity3d/services/purchasing/core/api/CustomPurchasing.java
tv/athena/util/PackerNg.java
com/lulu/unreal/server/pm/installer/a.java
com/umeng/commonsdk/debug/I.java
com/lulu/unreal/server/content/d.java
com/umeng/analytics/pro/n.java
com/umeng/analytics/pro/h.java
z1/aas.java
com/lulu/unreal/xposed/XposedPuginLoader.java
com/umeng/commonsdk/statistics/common/ULog.java
com/umeng/commonsdk/statistics/internal/StatTracer.java
com/umeng/commonsdk/internal/utils/a.java
com/lulubox/plugin_share_lib/Test.java
de/robv/android/xposed/XposedHelpers.java
com/unity3d/services/core/configuration/InitializationNotificationCenter.java
z1/cu.java
z1/gz.java
z1/gm.java
com/bumptech/glide/util/pool/FactoryPools.java
com/umeng/commonsdk/statistics/noise/ABTest.java
z1/acl.java
com/unity3d/services/ads/adunit/AdUnitActivity.java
z1/rb.java
com/umeng/analytics/process/DBFileTraversalUtil.java
com/unity3d/services/core/api/Sdk.java
z1/ha.java
com/unity3d/services/core/webview/WebViewApp.java
z1/fn.java
tv/athena/http/e.java
com/umeng/analytics/pro/t.java
z1/bst.java
com/airbnb/lottie/LottieAnimationView.java
com/bumptech/glide/load/resource/bitmap/o.java
z1/jf.java
z1/fz.java
com/unity3d/services/core/device/Device.java
com/lulu/lulubox/utils/ac.java
tv/athena/util/image/c.java
z1/jr.java
tv/athena/platform/multidex/a.java
tv/athena/util/v.java
com/lulu/lulubox/a.java
com/bumptech/glide/load/resource/bitmap/e.java
com/lulu/lulubox/widget/processbutton/FlatButton.java
com/lulu/lulubox/service/FetchAddressIntentService.java
z1/bpu.java
z1/ki.java
com/unity3d/services/core/cache/CacheDirectory.java
z1/gd.java
z1/btb.java
z1/aev.java
com/lulubox/plugin_share_lib/core/CommanderManager.java
com/umeng/analytics/process/UMProcessDBDatasSender.java
com/umeng/analytics/filter/EventList.java
z1/bus.java
com/umeng/commonsdk/debug/SelfChecker.java
com/unity3d/services/store/StoreBilling.java
com/umeng/commonsdk/internal/d.java
com/lulu/lulubox/main/ui/view/SideBar.java
z1/kk.java
com/bumptech/glide/load/engine/DecodeJob.java
com/lulu/unreal/helper/utils/b.java
com/unity3d/services/core/cache/CacheThreadHandler.java
z1/nw.java
z1/vg.java
com/bumptech/glide/manager/l.java
com/lulu/lulubox/main/ui/view/JumpingBeansSpan.java
com/lulu/lulubox/ads/c.java
com/lulu/unreal/server/content/b.java
com/lulubox/basesdk/widget/RoundCornerImageView.java
tv/athena/util/i.java
z1/xz.java
com/unity3d/services/monetization/UnityMonetization.java
com/unity3d/services/core/webview/bridge/WebViewBridge.java
com/umeng/analytics/pro/ag.java
z1/gb.java
z1/ia.java
com/lulu/lulubox/utils/g.java
com/uc/crashsdk/b.java
com/bumptech/glide/load/resource/bitmap/n.java
andhook/lib/AndHook.java
com/unity3d/services/core/misc/Utilities.java
com/unity3d/services/core/preferences/AndroidPreferences.java
com/lulu/unreal/os/d.java
z1/bsg.java
andhook/lib/a.java
z1/aml.java
com/unity3d/services/core/webview/bridge/WebViewCallback.java
com/unity3d/ads/metadata/MetaData.java
z1/bsm.java
com/lulubox/rxbus/c.java
com/umeng/cconfig/UMRemoteConfig.java
com/yy/permission/sdk/ui/view/ScanResultRecyclerView.java
com/umeng/commonsdk/stateless/c.java
com/bumptech/glide/util/b.java
tv/athena/platform/multidex/LoadDexHelper$executeLoadDex$2.java
com/lulu/lulubox/config/b.java
com/umeng/common/a.java
com/unity3d/services/monetization/core/utilities/JSONUtilities.java
com/unity3d/services/ads/webplayer/WebPlayerView.java
z1/aei.java
com/umeng/analytics/pro/l.java
com/umeng/commonsdk/statistics/common/DataHelper.java
com/unity3d/services/core/connectivity/ConnectivityMonitor.java
com/umeng/commonsdk/debug/D.java
com/lody/virtual/client/core/VCore.java
com/umeng/commonsdk/statistics/internal/c.java
com/umeng/commonsdk/internal/utils/i.java
com/lulu/lulubox/main/hook/c.java
com/lulu/unreal/server/content/f.java
com/unity3d/services/core/properties/SdkProperties.java
com/unity3d/services/core/request/WebRequestRunnable.java
z1/brw.java
com/unity3d/services/monetization/placementcontent/core/PlacementContent.java
com/unity3d/services/UnityServices.java
com/unity3d/services/core/misc/JsonStorage.java
bolts/l.java
com/unity3d/services/core/configuration/InitializeThread.java
z1/gj.java
com/unity3d/services/ads/api/WebPlayer.java
com/unity3d/services/ads/configuration/AdsModuleConfiguration.java
z1/bsp.java
com/umeng/commonsdk/debug/E.java
com/umeng/commonsdk/statistics/b.java
com/umeng/commonsdk/internal/crash/UMCrashManager.java
com/gokoo/flashdog/gamehelper/ffhelper/ui/d.java
com/lulubox/lulustatis/defs/handler/CrashHandler.java
com/unity3d/ads/UnityAds.java
io/objectbox/BoxStore.java
tv/athena/util/file/a.java
com/unity3d/services/core/webview/WebView.java
com/umeng/commonsdk/debug/UMLog.java
com/unity3d/services/ar/view/ShaderLoader.java
com/unity3d/services/core/sensorinfo/SensorInfoListener.java
com/unity3d/services/core/api/Request.java
com/bumptech/glide/load/engine/bitmap_recycle/k.java
com/yy/permission/sdk/accessibilityopen/AccessibilityFacadeActivity.java
com/bumptech/glide/load/resource/bitmap/y.java
z1/xt.java
com/lulu/unreal/server/pm/k.java
z1/gk.java
com/bumptech/glide/load/resource/bitmap/m.java
com/lulu/lulubox/utils/j.java
tv/athena/klog/api/b.java
z1/alv.java
tv/athena/util/r.java
com/umeng/analytics/pro/p.java
com/umeng/commonsdk/statistics/idtracking/ImprintHandler.java
com/unity3d/ads/metadata/InAppPurchaseMetaData.java
com/umeng/umcrash/UMCrash.java
z1/rr.java
com/umeng/vt/diff/Event.java
io/objectbox/internal/d.java
com/umeng/analytics/pro/aw.java
z1/aea.java
tv/athena/util/a.java
com/bumptech/glide/c.java
com/umeng/commonsdk/statistics/common/DeviceConfig.java
z1/aif.java
z1/bpr.java
com/bumptech/glide/manager/n.java
com/unity3d/services/core/configuration/EnvironmentCheck.java
com/tencent/mmkv/MMKV.java
z1/mh.java
z1/ew.java
tv/athena/platform/multidex/LoadDexHelper$executeLoadDex$1.java
com/umeng/commonsdk/config/g.java
com/umeng/commonsdk/internal/utils/k.java
com/lulu/lulubox/utils/o.java
tv/athena/util/m.java
z1/eq.java
android/content/SyncStatusInfo.java
com/umeng/commonsdk/stateless/UMSLEnvelopeBuild.java
com/unity3d/services/core/log/DeviceLog.java
z1/fe.java
com/bumptech/glide/load/engine/bitmap_recycle/j.java
com/umeng/commonsdk/framework/UMEnvelopeBuild.java
com/umeng/commonsdk/statistics/idtracking/e.java
com/umeng/tunnel/UMChannelAgent.java
andhook/lib/xposed/XposedBridge.java
com/unity3d/services/core/request/SDKMetrics.java
tv/athena/http/h.java
com/lulu/unreal/client/stub/ShortcutHandleActivity.java
com/bumptech/glide/load/engine/g.java
com/umeng/commonsdk/statistics/c.java
z1/bse.java
z1/amj.java
com/lulu/lulubox/widget/DraggableConstraintLayout.java
com/umeng/commonsdk/debug/UMRTLog.java
com/lulu/unreal/remote/VParceledListSlice.java
High
CVSS:5.9
App uses SQLite Database and execute raw SQL query. Untrusted user input in raw SQL queries can cause SQL Injection. Also sensitive information should be encrypted and written to the database.
CWE-89 Improper Neutralization of Special Elements used in an SQL Command ('SQL Injection')
M7: Client Code Quality
Files:
 com/umeng/analytics/process/UMProcessDBHelper.java
com/lulubox/gslbsdk/db/b.java
com/umeng/analytics/pro/h.java
com/lulubox/lulustatis/inner/implementation/h.java
com/liulishuo/okdownload/core/breakpoint/e.java
com/umeng/analytics/pro/e.java
com/umeng/analytics/process/b.java
com/umeng/analytics/pro/z.java
com/umeng/analytics/pro/bc.java
com/lulubox/lulustatis/inner/implementation/i.java
com/umeng/analytics/pro/aa.java
com/umeng/analytics/pro/g.java
High
CVSS:7.5
The App uses an insecure Random Number Generator.
MASVS: MSTG-CRYPTO-6
CWE-330 Use of Insufficiently Random Values
M5: Insufficient Cryptography
Files:
 kotlin/collections/ag.java
z1/bmh.java
kotlin/random/d.java
kotlin/collections/EmptyList.java
kotlin/collections/ad.java
kotlin/random/a.java
z1/bme.java
kotlin/collections/bb.java
kotlin/collections/d.java
com/lulubox/lulustatis/inner/util/hdid/DeviceManager.java
com/lulubox/lulustatis/api/LuluboxSDK.java
com/lulubox/lulustatis/inner/implementation/TaskDataSet.java
z1/aeb.java
z1/amb.java
kotlin/random/KotlinRandom.java
com/lulubox/lulustatis/inner/util/http/a.java
com/lulu/unreal/server/pm/installer/e.java
okio/p.java
com/lulubox/lulustatis/inner/util/http/g.java
kotlin/collections/ac.java
kotlin/collections/q.java
kotlin/collections/bg.java
kotlin/random/b.java
com/umeng/commonsdk/statistics/common/DataHelper.java
com/unity3d/services/core/request/SDKMetrics.java
com/lulu/unreal/server/content/b.java
com/lulu/unreal/server/content/e.java
com/uc/crashsdk/e.java
kotlin/collections/unsigned/b.java
z1/buj.java
com/umeng/commonsdk/internal/utils/i.java
z1/nt.java
com/lulu/unreal/remote/VDeviceConfig.java
kotlin/random/c.java
com/lulu/lulubox/utils/g.java
High
CVSS:5.5
App can read/write to External Storage. Any App can read data written to External Storage.
MASVS: MSTG-STORAGE-2
CWE-276 Incorrect Default Permissions
M2: Insecure Data Storage
Files:
 tv/athena/util/file/b.java
com/lulubox/lulustatis/inner/util/hdid/g.java
com/lulu/lulubox/main/event/VAppReporter.java
com/umeng/commonsdk/statistics/idtracking/l.java
com/lulubox/lulustatis/inner/util/hdid/a.java
com/uc/crashsdk/g.java
z1/alp.java
com/umeng/commonsdk/utils/UMUtils.java
z1/buf.java
com/lulu/lulubox/utils/SilentDownloader.java
com/lulubox/lulustatis/inner/util/hdid/DeviceManager.java
z1/bvp.java
com/unity3d/services/core/cache/CacheDirectory.java
com/lulu/lulubox/main/hook/MobileLegendsHook.java
com/lulubox/lulustatis/inner/util/hdid/DeviceManagerV2.java
com/lulu/lulubox/utils/v.java
z1/aml.java
com/lulubox/utils/b.java
z1/yg.java
z1/bvq.java
z1/ami.java
com/umeng/commonsdk/internal/utils/a.java
tv/athena/share/impl/a.java
com/lulu/lulubox/main/config/b.java
com/lulubox/utils/d.java
z1/akm.java
tv/athena/feedback/hide/logupload/b.java
z1/zt.java
tv/athena/util/file/a.java
com/lulu/lulubox/main/ui/utils/d.java
com/yy/yyappupdate/b.java
com/lulu/lulubox/download/strategy/a.java
com/uc/crashsdk/e.java
com/lulu/unreal/os/c.java
tv/athena/util/u.java
High
CVSS:7.4
Files may contain hardcoded sensitive informations like usernames, passwords, keys etc.
MASVS: MSTG-STORAGE-14
CWE-312 Cleartext Storage of Sensitive Information
M9: Reverse Engineering
Files:
 com/umeng/umcrash/UMCrash.java
com/bumptech/glide/load/e.java
com/umeng/commonsdk/utils/UMUtils.java
com/umeng/commonsdk/statistics/AnalyticsConstants.java
com/lulu/lulubox/main/models/PluginFile.java
com/lulubox/lulustatis/inner/util/hdid/DeviceManagerV2.java
com/umeng/commonsdk/UMConfigure.java
com/lulu/lulubox/main/models/GameDetail.java
com/bumptech/glide/load/engine/n.java
com/umeng/commonsdk/statistics/internal/c.java
com/umeng/analytics/filter/EventList.java
com/umeng/vt/diff/V.java
com/bumptech/glide/load/engine/c.java
com/bumptech/glide/load/engine/u.java
com/lulu/lulubox/preference/c.java
z1/arb.java
com/unity3d/ads/metadata/InAppPurchaseMetaData.java
com/lulu/lulubox/main/hook/BrawlStarsHook.java
Medium
CVSS:4.3
IP Address disclosure
MASVS: MSTG-CODE-2
CWE-200 Information Exposure
Files:
 com/umeng/commonsdk/stateless/c.java
z1/bsn.java
com/appsflyer/ap.java
com/lulubox/lulustatis/inner/util/http/h.java
z1/bps.java
com/uc/crashsdk/a/d.java
com/uc/crashsdk/a/h.java
z1/bvm.java
com/lulubox/lulustatis/inner/util/http/g.java
com/lulubox/lulustatis/inner/util/http/f.java
com/uc/crashsdk/e.java
z1/aiz.java
com/umeng/commonsdk/statistics/internal/c.java
com/lulubox/lulustatis/inner/util/http/c.java
com/lulubox/gslbsdk/cache/c.java
com/lulubox/lulustatis/inner/util/http/HIpConfig.java
High
CVSS:7.4
Insecure Implementation of SSL. Trusting all the certificates or accepting self signed certificates is a critical Security Hole. This application is vulnerable to MITM attacks
MASVS: MSTG-NETWORK-3
CWE-295 Improper Certificate Validation
M3: Insecure Communication
Files:
 z1/aje.java
z1/zo.java
Info
CVSS:0
This App uses SSL certificate pinning to detect or prevent MITM attacks in secure communication channel.
MASVS: MSTG-NETWORK-4
Files:
 com/umeng/commonsdk/stateless/c.java
com/umeng/analytics/pro/ah.java
com/umeng/commonsdk/statistics/internal/c.java
z1/ajb.java
z1/bks.java
z1/zo.java
High
CVSS:5.9
SHA-1 is a weak hash known to have hash collisions.
MASVS: MSTG-CRYPTO-4
CWE-327 Use of a Broken or Risky Cryptographic Algorithm
M5: Insufficient Cryptography
Files:
 com/umeng/commonsdk/utils/UMUtils.java
z1/no.java
z1/bpo.java
com/umeng/commonsdk/statistics/common/DeviceConfig.java
com/umeng/commonsdk/statistics/common/DataHelper.java
Low
CVSS:0
This App copies data to clipboard. Sensitive data should not be copied to clipboard as other applications can access it.
MASVS: MSTG-STORAGE-10
Files:
 z1/xm.java
com/lulu/lulubox/main/ui/ShareVideoDialogFragment.java
com/lulu/lulubox/main/ui/ShareDialogFragment.java
Medium
CVSS:8.8
Insecure WebView Implementation. Execution of user controlled code in WebView is a critical Security Hole.
MASVS: MSTG-PLATFORM-7
CWE-749 Exposed Dangerous Method or Function
M1: Improper Platform Usage
Files:
 z1/xt.java
bolts/p.java
com/lulubox/webview/fragment/WebViewFragment.java
Info
CVSS:0
This App may have root detection capabilities.
MASVS: MSTG-RESILIENCE-1
Files:
 com/umeng/commonsdk/internal/utils/e.java
com/umeng/commonsdk/internal/utils/h.java
com/uc/crashsdk/a/g.java
High
CVSS:5.4
Remote WebView debugging is enabled.
MASVS: MSTG-RESILIENCE-2
CWE-919 - Weaknesses in Mobile Applications
M1: Improper Platform Usage
Files:
 com/lulubox/webview/fragment/WebViewFragment.java
High
CVSS:7.4
Insecure WebView Implementation. WebView ignores SSL Certificate errors and accept any SSL Certificate. This application is vulnerable to MITM attacks
MASVS: MSTG-NETWORK-3
CWE-295 Improper Certificate Validation
M3: Insecure Communication
Files:
 com/lulubox/webview/fragment/WebViewFragment.java
Low
CVSS:3.9
App can write to App Directory. Sensitive Information should be encrypted.
MASVS: MSTG-STORAGE-14
CWE-276 Incorrect Default Permissions
Files:
 z1/amq.java
com/gokoo/flashdog/gamehelper/ffhelper/util/a.java
z1/bwl.java
com/lulu/lulubox/pubgassist/a.java
com/lulu/lulubox/preference/c.java
High
CVSS:5.5
App creates temp file. Sensitive information should never be written into a temp file.
MASVS: MSTG-STORAGE-2
CWE-276 Incorrect Default Permissions
M2: Insecure Data Storage
Files:
 kotlin/io/n.java
z1/bvk.java
High
CVSS:7.4
MD5 is a weak hash known to have hash collisions.
MASVS: MSTG-CRYPTO-4
CWE-327 Use of a Broken or Risky Cryptographic Algorithm
M5: Insufficient Cryptography
Files:
 z1/amf.java
Pygal Switzerland: 100 China: 1400 Germany: 700 Hong Kong: 600 Indonesia: 200 India: 100 Malaysia: 100 Russian Federation: 400